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Wow redhand
Wow redhand







wow redhand

Could be an interesting adventure location. Home to dwarves and half-orcs who don't get along. Red Rock: A "rough-and-tumble" copper mining town in the foothills north of Brindol.Located on the other side of the small wood from Dauth, about halfway between Brindol and Hillwatch. Prosser: A quiet village home to some retired adventurers (a wizard and a fighter/rogue are named but its implied that there are more of them) who have brought some prosperity to the town.I could place an adventure in the bordering hills. Falls to the Red Hand as they march towards Brindol. Known for its orchards and its walled inn. Nimon Gap: A tiny hamlet between Drellin's Ferry and Brindol.Like Elsircross, this could be a possible "save the townsfolk from their bad leader" adventure site. The nearby forest is peppered with barrows and stone circles from the "druidic folk" who lived in the vale previously. Ruled by a miserly old aristocrat who taxes the locals heavily. Marthton: A small town located between Brindol and Dennovar.

wow redhand

Most likely a place someone comes from rather than a place people go to.

  • Hillwatch: A "dusty flyspeck" in the southeastern corner of the vale.
  • RHoD does include a minor side quest involving the leaders of Brindol hiring dwarven mercenaries to help fight the invaders, so I could just expand on that rather than send the PCs here beforehand.

    wow redhand

    Hammerfist Holds: A group of dwarven clanholds in the foothills in the southwest corner of the vale.Could lead to the players being motivated to fight the Red Hand so they don't see their hard work cleaning up the town undone. Could be a place where the PCs work to overthrow the baron and his thugs to improve the place. Ruled by a self-styled baron and his thuggish cronies. Elsircross: A small town upriver from Brindol.Would prefer to avoid during the lead-up to RHoD. The starting place for the main RHoD campaign. Drellin's Ferry: A small town at the west end of Elsir Vale.Not that keen to include this place in my campaign. Controlled by a council of merchants with a noblewoman as its figurehead leader. Dennovar: Technically the biggest city in the vale, although it doesn't feature in the campaign.I think I will place Pudding Faire in the small woodland to the east. Could be a good stand-in for Phandalin, if I wanted to use elements from the starter box adventures. Situated more or less smack dab in the middle of the vale.

    wow redhand

    Dauth: A sleepy hamlet ruled by a council of elders.The old 3e adventure Mad God's Key is a possible contender here. It would be nice to set an adventure or two in the city prior to this to get the players more invested in saving it. The climax of RHoD involves the defense of this city from the Red Hand army. Has a small thieves' guild with ties to a prominent aristocrat. Ruled by a lord whose title dates back to a fallen kingdom. On that note, here's a quick rundown of the named locations in Elsir Vale (in alphabetical order): So far the only adventure I've settled on for sure is Pudding Faire, which is meant for 3rd level PCs. I'd prefer more "help the locals" type adventures than dungeon crawls, although the latter are acceptable as long as there is some tie-in with a nearby settlement.

    #Wow redhand series#

    Rather than run a longer adventure set in one location (like LMoP or Sunless Citadel or the like), I'd prefer to run a series of brief adventures (1-3 sessions long) that will take the PCs around the vale. The reason I'm posting is because, like many other DMs who have run Red Hand of Doom, I'd like to start the PCs at 1st level and have them get to know Elsir Vale before tasking them with its defense. I'm aware there are several conversions out there already, and I am making liberal use of them in my own conversion, so that is not why I'm writing this post. I last ran it when it was new, and my old hard copy is still in pretty good condition. I recently got a hankering to run Red Hand of Doom again.









    Wow redhand